Please vote this up if it helped because it would lift some of the restrictions I have, so I can help others out. The same nodes work for all 3 Objects(eyes, brows and lashes), they are as follows Īll you need to do is change the textures it uses for each one. Okay so that's step one out of the way, onto step two. Tab out of edit mode and you should be done with the eyes.ĭo the same for the eyelashes and eyebrows. Once you have them aligned go to the UV/image editor panel, look at the bottom edge, just passed the menu options you should see a place to load or link an image.Ĭlick the small page with an image icon to link existing images or load the image texture from wherever it is saved on the disk. You should see them appear in the UV/image editor. If you do this then I found you will need to re-align the UV's manually so keep that in mind. I tend to unwrap them anyway just to make sure blender registers the UV maps. If you don't see them appear in the UV window then you need to unwrap them (You can find the Unwrap command in the tool shelf of the 3D view port). To do this, split the 3D view (I assume you know how to do this) and change the new panel into a UV/image editor, then, select the eyes and with your mouse cursor over the 3D view port, tab into edit mode and press "A" to select all verts. The first thing to do is to select each object and make sure the UV's are aligned correctly. you can grab the merged file here on Simfileshare (it contains all Sims 4 hair from the Basegame and all extensions, game packs, stuff packs) > you can also choose individual files to download depending on the packs you own here : Simfileshare. I had the same problem for a while but solved all 3.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |